Received a bachelors degree in Electronic Arts around 2004 where I got to experiment with 3d animation, early interactive design software, clunky non-linear editing systems and expensive audio equipment.

Spent two years after college in advertising trying to help small businesses get on the web while not losing my soul to the big ones. Moved to Kansas in 2006 to work alongside a small crew of hackers who created Django. Spent five years there and attempted a masters degree in Interaction Design before realizing it was time to move on to new challenges.

Took a Product Design gig at Facebook in 2011. There were 20 designers at the time and all eyes were on mobile, it was a ride. After three intense years I left Facebook to spend a year at Dropbox to build new communication tools and then three years at Public Studio to learn and build with two people I admire.

Nowadays back at Facebook, three years and counting, helping the company think through projects that cut across four very popular apps. Free time is spent tinkering, always.

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